TR2003-81
Silhouette-Based 3D Face Shape Recovery
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- "Silhouette-Based 3D Face Shape Recovery", Graphics Interface, June 2003. ,
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Research Area:
Abstract:
The creation of realistic 3D face models is still a fundamental problem in computer graphics. In this paper we present a novel method to obtain the 3D shape of an arbitrary human face using a sequence of silhouette images as input. Our face model is a linear combination of eigenheads, which are obtained by a Principal Component Analysis (PCA) of laser-scanned 3D human faces. The coefficients of this linear decomposition are used as our model parameters. We introduce a near-automatic method for reconstructing a 3D face model whose silhouette images match closest to the set of input silhouettes.
Related News & Events
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NEWS Graphics Interface 2003: publication by Hanspeter Pfister and others Date: July 1, 2003
Where: Graphics Interface
Research Area: Computer VisionBrief- The paper "Silhouette-Based 3D Face Shape Recovery" by Lee, J., Moghaddam, B., Pfister, H. and Machiraju, R. was presented at Graphics Interface.