TR2008-063

Glare Aware Photography: 4D Ray Sampling for Reducing Glare Effects of Camera Lenses


    •  Raskar, R., Agrawal, A., Wilson, C., Veeraraghavan, A., "Glare Aware Photography: 4D Ray Sampling for Reducing Glare Effects of Camera Lenses", ACM Transactions on Graphics (TOG), Vol. 27, No. 3, August 2008.
      BibTeX TR2008-063 PDF
      • @article{Raskar2008aug,
      • author = {Raskar, R. and Agrawal, A. and Wilson, C. and Veeraraghavan, A.},
      • title = {Glare Aware Photography: 4D Ray Sampling for Reducing Glare Effects of Camera Lenses},
      • journal = {ACM Transactions on Graphics (TOG)},
      • year = 2008,
      • volume = 27,
      • number = 3,
      • month = aug,
      • issn = {0730-0301},
      • url = {https://www.merl.com/publications/TR2008-063}
      • }
  • Research Area:

    Computer Vision

TR Image
We extract glare components from a single-exposure photo in this high dynamic range scene. Using a 4D analysis of glare inside the camera, we can emphasize or reduce glare. The photo in the middle shows a person standing against a sunlit window. We extract reflection glare generated inside lens and manipulate it to synthesize the result shown on the left. On the right we show the glare-reduced component. Notice that the face is now visible with improved contrast.
Abstract:

Glare arises due to multiple scattering of light inside the camera's body and lens optics and reduces image contrast. While previous approaches have analyzed glare in 2D image space, we show that glare is inherently a 4D ray-space phenomenon. By statistically analyzing the ray-space inside a camera, we can classify and remove glare artifacts. In ray-space, glare behaves as high frequency noise and can be reduced by outlier rejection. While such analysis can be performed by capturing the light field inside the camera, it results in the loss of spatial resolution. Unlike light field cameras, we do not need to reversibly encode the spatial structure of the rayspace, leading to simpler designs. We explore masks for uniform and non-uniform ray sampling and show a practical solution to analyze the 4D statistics without significantly compromising image resolution. Although diffuse scattering of the lens introduces 4D low-frequency glare, we can produce useful solutions in a variety of common scenarios. Our approach handles photography looking into the sun and photos taken without a hood, removes the effect of lens smudges and reduces loss of contrast due to camera body reflections. We show various applications in contrast enhancement and glare manipulation.

 

  • Related News & Events